Altamid plasma weapons. Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them and. Altamid plasma weapons

 
Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them andAltamid plasma weapons Hi, everyone! Please, don't judje too harsh, it's my first ever post on a reddit

Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector. It manages weapon power drains better than any other core because it has 66% power transfer rate increase and 10% weapon power cost reduction. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Extractor; Ba'ku Duty Officer Cadre; Ba'ul Antiproton weapons (ground)The Emerald Chain Lock Box also has new Space weapons inside the Viridian Weapon Pack. CryptoThis is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. These Chronoplasma weapons behave almost identically to existing plasma weapons, except that the high temperature burning effect is caused by exciting local spacetime, inhibiting afflicted foe's ability to interact with reality at full speed. Spatha. This pack can only be claimed once per account and you must have completed the tutorial. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . The weapon regains one torpedo charge every six seconds. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. Their damage will fall off with distance to the target. Delphic Torps. ago. Option B, turret, Altamid Torp, Altamid Omni. Only one set Omni-Directional Beam may. This pack includes the following items for your captain:The altamid (ground) plasma weapons are gauntlets that shoot plasma, but none are rapid firing afaik. PLASMA PEN BY LOUISE WALSH INTERNATIONAL. Lock Box drop: Special Equipment Pack - Assimilated Plasma. . They can be obtained as a mission rewards and drops, or R&D crafting system. 5% for 30 sec (stacks up to 4 times). 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Kelvin Divergence Lock Box [Omni-Directional Assimilated Plasma Beam Array] 2. This is a vanity shield replicating the visual themes of the. So the direction at least for cryptic is. This replaces the standard Plasma burn. Altamid Adaptation; Altamid Plasma weapons (ground) Ancient Power Cell; Andorian Cold Weather Operations Kit Frame; Andorian Phaser weapons (space) Andorian Sleigh Bells;. Sadly. 2pc: Plasma Saturation Bombardment. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. Definitely drop. Sports. Zhat Vash Disruptor Beam Array is a Disruptor -based directed energy damage weapon available for starships. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Unfortunately, the Kelvin Vanity shield on a Fed char is basically the palette of the. 5% for 30 sec (stacks up to 4 times). The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. Assimilated Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The larger Spatha used by the cavalry and. The Romulan Experimental Plasma should be on any plasma beam boat because it uses no power. [Altamid Modified Plasma Omni] 2. so, I read again and again that plasma weapons have a chance to apply a non-stackinh plasma DoT to the target, though, I'd like to know how non-stacking is defined here. During special promotional events Infinity Lock Boxes become available. Length – 27 inches (70 cm) Weight – 1. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. Note: both plasma weapon damage and proc DoT are increased with plasma damage. Obtained. Altamid Plasma: 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. This replaces the standard Plasma burn. . The Kelvin Divergence Lock Box is a lockbox containing one of several predefined items listed below. Zhat Vash Disruptor weapons have a chance of applying "Viridium Isotope" to any target they hit. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Fair enough. Until you get a 2nd. DHC and console. Each torpedo attack (including special attacks such as High Yield) will consume one charge per use. Like as an example, the Altamid Plasma weapons sound FREAKING AWESOME. Last modified: 26 January 2022 at 14:11. Their damage will fall off with distance to the target. The torp deals medium damage, i'd say. 5% chance to apply a plasma fire DoT directly to target's Hull. Altamid Modified Kelvin Torpedo. 0. [Omni-Directional Altamid Modified Plasma Beam Array][Altamid Modified Kelvin Torpedo Launcher][Console - Universal -. Beam Arrays fire a series of average damage beams across a 250° arc. Each ahead of its time, Pulse Phasers are devastating space weapons, while Assault Phasers were used by strike teams in the final years of the 23rd Century. No ranged foe-targeting abilities to force them to melee (except Lunge probably. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Locking the second. At the exchange, this pack can be found under "Reward Packs" tab,. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. 5% for 30 sec (stacks up to 4 times). This dual-setting piece of mining equipment emits a high intensity Plasma beam that is capable of serious damage and destruction, so please ensure that any user is. Assimilated Plasma: 2. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece. Their damage will fall off with distance to the target. I'm currently running the Altamid 3-piece, Advanced Isolytic 2-piece, the Lukari 2-piece (with the single beam for TO), and the DPRM+SSP set on my pilot. Categories Categories: Add category; Cancel Save. Antiproton: +20% critical severity. The plasma dot is less per second than normal plasma weapons and last only 10 seconds compared to 15 seconds. No energy weapons, no experimental weapons and no KCB. 15 votes, 34 comments. You'll be. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. S. 5% for 30 sec (stacks up to 4 times). Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. I use the Lobi Plasma on both and the color/visuals seems to mesh more or less ok. Join. Their. Don’t get me wrong, I love the Altamid beams/cannons, they’re my favourite plasma weapons, but I just think it’s weird the phasers only came as standard beams. Bound items can be sold to Vendors . Best thing about it is the shorter cooldown and the torpedo travels faster than other torps. Assimilated Plasma 5% chance: Restore X Health each sec and improve Damage by 10% for 30 sec. The Altamid torp if fun because its fast-firing, but its not an energy torp and it doesn't have any reliable benefits and the only buffing it has is the 2 colony consoles. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece and Biomatter Turret (Lobi). This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. This pack can only be claimed once per account and you must have completed the tutorial. Special Equipment Pack - Phaser Weapons (Prodigy) can be obtained from the [Prodigy Lock Box] by characters of any faction . Or the gamma rep one. No ranged foe-targeting abilities to force them to melee (except Lunge probably. S. Antiproton: +20% critical severity. This box contains two advanced Phaser technologies developed during the late 23rd Century: Pulse Phaser and Assault Phaser. ago. [Omni-Directional Altamid Plasma Beam Array] 2. Andorian Tribble. Altamid Modified Swarm Processor C A crit console, quite good but it's easy to. Including, sometimes,. There is a lobi store weapon: Fluidic antiproton wrist Lance - not rapid firing There is the sphere builder antiproton repulsor which is technically hand mounted (think shooting from the palm) but could sort of work. Character Bind On Pickup. Altamid Plasma: 2. Assimilated Plasma: 2. Built with the generosity and care a. Values do not reflect skills or other modifiers. However, as they could not control it, they split the weapon in two and launched the pieces into space, hoping they would never be. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. 2pc: Plasma Saturation Bombardment. Open to gain a random level-appropriate Viridian Plasma weapon. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. Specifically this little nugget on the "Romulan Hyper-Plasma Torpedo Launcher": Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Plasma is cyan in color. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. It's the Altamid Modified Plasma Omni from the Lobi store. 5% chance to apply a plasma fire DoT directly to target's Hull. Not sure). This leads me to thinking it being Moroha's new bow. Value: 200 . Check out the new Event Grand Prize - the Tier 6 Compiler Science Dreadnought inspired by V'ger, or check out some of the new prizes available from the Picard: "A Safe Galaxy Lock Box"! If you'd like to help out with updating the. On the Reroute Reserves to Weapons build I'm running I use the Gorn Quad, the Lukari rep piezo-plasma DC, and two viridian plasma DHCs, and the lobi altamid torp+omni (+ the console), and the Plasma Bombard experimental weapon from the Gorn ship. Ensign Engineering (Human): Engineering Team 1. The result is crude but highly effective, guaranteeing the special Altamid. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. Plasma weapons (ground) Plasma weapons (space) Plasma Wide Beam Rifle. During this time, enemies defeated on both Ground and Space maps will have a small chance. These weapons use a variant of their existing Biomatter technology to apply a damage-over-time effect to all enemies in the explosion radius that occurs at the impact point. Chronoplasma Cannon is a Plasma-based directed energy damage weapon available for starships. And they match the awesome Lobi set. Also the altamid plasma set from the lobi store is good in general. The beam has 2. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. Spiral Waves for Disruptors. Weapons used are Terran Task Force DHC, Spiral Wave. Thus, it is possible (although very unlikely) for one target to have up to 6*5. Official Description. Antiproton: +20% critical severity. [deleted] • 2 yr. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Since there's no Viridian Set Omni, just slap the Altamid 3pc on Viridian plasma ship. The Altamid energy weapons are the ones with the damage resistance debuff. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes. 1. As such, I am differing from the normal energy weapons on supports (Disruptors). Weapon firing points are set per weapon types, not individual weapons. S. It was once inhabited by an advanced, space-faring civilization, later called the Ancient Ones. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. Premium Powerups Explore Gaming. Secondary effects: Plasma DoT (292 base damage + 300% Cat1). Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Plasma-Disruptor Hybrid Beam Array. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. 5% chance: Restore 50 Hull each sec and improve Damage by 2. These builds generally will use Concentrate Firepower and Torpedo Spread so torps that behave well and gain extra benefits under both modes are desirable. Antiproton Matter Conversion weapons (space) Argonite Gas. Beam Arrays fire a series of average damage beams across a 250° arc. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. Whether the item contained herein is a ship weapon or a. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Having the beam array and sticking it in the back is a waste. Weapons used: Quad Phaser Cannons, Prolonged Dual Cannons, Terran Task Force Dual Heavy Cannon, Targeting or Sensor-Linked Phaser Heavy Cannons, Trilithium Turret, Gamma Rep Turret, Targeting or Sensor-Linked Turret. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store). Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Hi, everyone! Please, don't judje too harsh, it's my first ever post on a reddit. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. The following Universal sets are broken out into 3 categories for ease of organization. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. With the Fek'ihri Torment Engine, Overwhelming Force and Subspatial Warheads. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). Altamid Plasma weapons (space) Assimilated Plasma weapons (ground) Assimilated Plasma weapons (space) Aux Plasma Dual Heavy Cannons B B. [1]The experimental plasma or disruptor beam from the romulan reputation I believe should be a pretty good choice as it does not drain weapon power and still benefits from it and respective damage type boosters. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. ago. The Lukari Restoration Initiative Armaments space set is a three-piece space equipment set, comprised of a unique Universal Console, one interchangeable Advanced Piezo Beam or Cannon Weapon, and a Torpedo Launcher, released with Season Twelve: Reckoning. 5% for 30 sec (stacks up to 4 times). 5% chance: For 15 sec,-15 Plasma and Kinetic Damage Resistance Rating 200 [Ba'ul Linked Sentry Anti. Digitizer Plasma Weapons: Opening this pack presents you with a choice of a Digitizer Plasma Torpedo, Plasma Digitizer Beam Array, or Plasma Digitizer Dual Beam Bank. See moreAltamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. CryptoThis guide could be used for any ship, for cannons ships with more front weapons are usualy better, like 5 front / 3 aft weapons or 5 front /2 aft /1 experimental weapon layouts, but it will work with 5/1/1, 4/3/1, 4/3, 4/2/1, 4/2 and even 4/4 layouts too. 2. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This is a vanity shield replicating the visual themes of the. Short answer: No, all of Atlas, all of Jakobs & COV rocket launchers cannot spawn with alien barrels (with a few exceptions listed below) . I decided a while back to run the Borg plasma weapons on mine. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. 5% for 30 sec (stacks up to 4 times). 5% chance to apply a non-stacking damage-over-time debuffAltamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. These weapons have a 2. 5% to grant 10% haste for all all weapons for 10 seconds seems worth it compared to the Kinetic Cutting Beam, and if you can get Reinforced Armaments console on that build, that's a permanent 5% passive haste. Bolt Burst. Antiproton: +20% critical severity. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. It has a 2. Edit. There are several types of Torpedo Launcher available in the game which are listed below. Opening this pack will give a choice between a. It can be unpacked by players of all factions. Only one crafted Omni-Directional Beam may be equipped at a time. Viridian Plasma Array. 33 votes, 56 comments. 14K subscribers in the forgedinfireshow community. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Trilithium-Enhanced Omni-Directional Beam Array is an energy weapon that offers a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. 2. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. All 3 pieces. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. They can be obtained as a mission rewards and drops, or R&D crafting system. Open to gain a random level-appropriate Viridian Plasma weapon. I agree and champs has even more options. The Altamid Lobi 3-set has an active that gives 100% Firing Cycle Haste, the recently-added Viridian Plasma has a Haste proc on them, the Assimilated Plasma Lockbox weapons have a Hull HoT and Damage buff as their proc, just to name a couple of good Plasma variants. I'm not sure if it's because of the haste boost, or the other bonuses. They’re also a much darker green color than standard Plasma. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Resotorative Particle Focuser. Mission, Reputation or Lobi Store) and one Omni that stands alone. and cramming a bunch of different damage boosting consoles onto your ship. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. This pack can only be claimed once per account and you must have completed the tutorial. Plasma Generating Weapon Signature Amplifier/Nullifier D This is a fun option, but ultimately not the best choice. More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. Business, Economics, and Finance. It was available from September 10th, 2019 to January 28, 2020 on PC, and from October 15th, 2019 to March 3rd, 2020 on Console. Not 100% sure if this is correct info. This pack can only be claimed once per account and you must have completed the tutorial. It is a massive damage boost on a single target. Contents of an Infinity Prize Pack will be unbound after opening. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. The critical hit mechanic consists of two components: Critical Hit Chance, the chance that an attack can deal additional damage. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. In this study, we aimed to examine the robustness of plasma. The whole of Atlas can't roll with alien barrels, not even legendaries & uniques. They are not affected by Weapon Power. 5% for 30 sec (stacks up to 4 times). Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Energy Damage. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. e. Altamid Adaptation (new plasma 3 piece set) Nearly everything about the set is great. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. These weapons have a 2. S. Items that Bind on Equip. S. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Game Description. Aside from basic Plasma Infuser tac consoles, I think you’re going to need to get your plasma buffs from reputation (Lukari has one), lobi store, exchange, or fleet. Their damage will fall off with distance to the target. Note: both plasma weapon damage. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Shields drastically reduce the effects of kinetic damage. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. Assimilated Plasma: 2. Courier Antiproton • Viridian Plasma • 32c. Assimilated Plasma: 2. Pages in category "Ship Weapons" The following 200 pages are in this category, out of 289 total. Omni-Directional Altamid Modified Plasma Beam Array: Altamid Modified Kelvin Torpedo Launcher: Console - Universal - Altamid Modified Swarm. e. It was available from January 26th, 2021 on PC. [Dmg]x2, [CrtH]x3, [CritD]x4, etc. During this time, enemies defeated on both Ground and Space maps will have a small chance. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Beam Arrays fire a series of average damage beams across a 250° arc. Beam Arrays fire a series of average damage beams across a 250° arc. However, it has the added bonus of applying a slow and being an aoe proc. Altamid Modified Plasma Omni - An excellent plasma omnidirectional beam, good for use in Beam: Overload/ Cannon: Rapid Fire builds that use plasma as part of the Altamid set. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. . Energy Weapon Officer: Chance for CRTH (expensive, rare is usually good enough) Energy Weapon Officer: Chance for CRTD (expensive, rare is usually good enough). Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The result is crude but highly effective, guaranteeing the special Altamid. gdoubleyou1. Have a look at the Romulan Singularity Harness. Borg Lock Box U. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. [Omni-Directional Altamid Plasma Beam Array] 2. (they're also really good ground weapons). Plasma Damage __ Plasma Damage x3 (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 0. Assimilated Plasma 5% chance: Restore X Health each sec and improve Damage by 10% for 30 sec. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. 259. Just to be different. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. A. Kelvin Divergence Vanity Shield is a vanity shield available as a rare drop from the [Special Equipment Pack - Altamid Plasma Weapons] obtainable from the [Kelvin Divergence Lock Box]. Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them and. It would be no issue for me to have beam overload 2 in my mix. Epic adds. ago. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. During special promotional events Infinity Lock Boxes become available. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. Account Bind On Equip. They are not affected by Weapon Power. Graduating Plasma, and Tetryon and Antiproton, from Treknobabble into a coherent set of armaments was a game mechanic that worked quite well to add flavor and differenciate various factions. T. During this time, enemies defeated on both Ground and Space maps will have a small chance. A subreddit dedicated to discussion surrounding the 'Forged in Fire' TV show on The History ChannelTo the point that before the Negh'var was last redone looks wise, I was using it to update the looks of Negh'var to be more modern looking. The second best choice for you is probably a basic Deuterium-Stabilized Core with 15% weapon power cost reduction, the other meta choice would be the Discovery rep core but that's just for the set bonus. Also using buff skills like Biofilter sweep and Dylovene (which. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Phaser: 2. Players can also acquire one from the Species 8472 reputation system and from the Altamid plasma weapons pack (a Kelvin-timeline weapons drop box). Assimilated Plasma 2. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) The 22. 5% Chance: _ Plasma Damage per sec for 15 sec (Ignores Shields)Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. PhaserAssimilated Plasma Array. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece Altamid Turret and Biomatter Turret (Lobi). The Experimental Romulan beam still has the disruptor proc available, while still doing Plasma damage. Fair enough. Very Rare Ground Weapon. They fire a powerful energy damage bolt at a single target. January 2021. Courier Antiproton • Viridian Plasma • 32c. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. Metroid Dread, new chapter in Metroid series for Switch. This would be a more budget-friendly way to mimic this build with Plasma weapons. 5% chance to apply a non-stacking damage-over-time debuffZhat Vash Disruptor Weapons: Opening this pack presents you with a choice between Zhat Vash Disruptor Beams or Zhat Vash Disruptor Cannons. D. So, what's up with the Altamid Modified Plasma Omni?! Just bought the full Altamid Lobi set, and now it would seem the omni can't be re-engineered. Gear Upgrade [| ]Torpedo Launchers are a type of ship weapon. Plasma is the one that needs help the most as it has two rep sets and a lobi set. Sphere Builder ground weapon from the Lobi store shoots out of your palm like Iron Man. . They are not affected by Weapon Power. Shields drastically reduce the effects of kinetic damage. Weapons used are Terran Task. 9% crit chance), the torpedo, and beam. S. I affirmed this by removing the altamid torps. Occasionally, the weapon's backblast will supersaturate the plasma conduits in the ship's weapon systems, providing a bonus to Critical Chance for all plasma weapons. I observed at that point that Complex Plasma Fires stopped stacking. This box contains weapons based off recovered Herald technology. These sets can be obtained by replaying certain missions. While the chance is minimal, 2. Improved Electro-Plasma System Flow. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). Only one crafted. However my ship has more tactical boff slots than most. B. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. so if you were using DPS-focused weapons, it'd likely be dropped even lower. Corfeld Mining Plasma Cutter.